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Showing posts with label Fallout 3. Show all posts
Showing posts with label Fallout 3. Show all posts

Monday, November 16, 2015

Cara Cheat Fallout 3 dengan Console

Cara Cheat Fallout 3 dengan Console - Bagi anda penggemar Fallout 3 yang bermain dengan komputer, ada beberapa cheat yang bisa kalian pakai, bagi yang suka tentunya hehehe. Karena yang yang gak suka biasanya orang nya perfectsionis, sedangkan yang suka pakai cheat biasanya orangnya k gak sabar ingin terburu-buru hahaha, tapi semua itu cuma opini. Nah disini saya akan bagikan Cara Cheat Fallout 3 dengan Console dari PC gamer berikut :

Cara Cheat Fallout 3 dengan Console


Baca Juga :
Cara mengatasi crash pada Fallout 3


Anda jalankan perintah console pada game Fallout 4 dengan menekan ~ ( tanda cacing ini) dan ketik perintah ini dengan diakhiri enter :

player.setlevel # = changes leve to #, doesn't affect anything else.

modpca (s.p.e.c.i.a.l) # = changes the chosen stat by adding the given number. e.g. lmodpca luck 3 would take your 5 luck to 8.

tgm = God Mode

tcl = No clipping mode

tmm 1 = All mapmarkers

player.setav <S.P.E.C.I.A.L.> # = Sets the typed attribute to the number provided. (1-10)

player.setav <SKILL> # = Sets skill level to #. Max 100. this sets all skill bonuses but those from gear, tag skills, or attributes.

player.additem 0000000F "XXX" = Replace "XXX" with the amount of caps(money) you want.

addspecialpoints # = add # special points

setspecialpoints # = set the number of special points to #

rewardKarma # = reward # karma points to player

getXPfornextlevel = displays xp needed for next level

GetQuestCompleted = complete current quest

tfc = toggles free camera mode (useful for character screenshots)

tm turns = off/on the HUD (useful for character screenshots)

unlock = Unlocks any selected physical lock (doors, chests, etc) and terminals.

movetoqt = Moves the player to the current quest marker

advlevel = Advance one level

rewardxp xxx = Replace xxx with the number of experience points to receive

Kill = Automatically kill the target you selected in Console Mode

showracemenu = open the character creation screen

player.modav skill # = Modifies player's desired skill. (player.modav luck 10)
player.modav carryweight # = Permanently modifies players max weight.

player.modav actionpoints # = Permanently modifies players max action points.

DisableAllMines = Disables mines

GetQuestComplete/GetQC = Complete all quest items

SexChange = Go ahead, be a transvestite, i won't ask any questions

SetPCYoung = Everyone wants to be a kid again!

ResetQuest = Resets a quest... assuming you would want to do such a thing?

CompleteAllObjectives / CompleteQuest = Complete quest objectives

player.modScale <1 or -1> = Become a giant! 1 = giant ; -1 =normal

ShowNameMenu = Change your name for free, no court fees!

player.ForceAV <amount> = Directly set your skill values.

EnablePlayerControls = Move around during "locked" cinematics

player.PlaceAtMe <objectID> = I'm working on finding and making an ObjectID list, but for now, just use the ones we know: 000000A(Pins) & 000000F(money)

CloseAllMenus = Just in case...

MoveToQuestTarget/movetoqt <optional: questID> = Warp to your quest' target location

resurrect = revives dead target

set timescale to # = Alters the speed in which the in-game time passes.

TT = Toggle on/off trees.

TG = Toggle on/off grass.

SetEssential <ID> 1 = Sets the NPC as essential.

Killall = Kills everyone in the area, if you are outside it kills everything outside.

SetPCCanUsePowerArmor 1 = Allows player to wear Brotherhood of Steel armor without the training prerequisite.

setgs iMaxCharacterLevel ### = Sets the maximum level that your character can reach through experience gain. Replace the ### with the desired maximum

level.

tcai = Disables enemy AI, enemies stand still and do not fire back.
save fred 1 = Opens a text file with all objects (items, npcs, props) and their corresponding ID Form codes (unique for every savegame)

setessential 6a772 1 = Dogmeat is marked Essential (Unkillable)

setgs fJumpHeightMin # = Changes how high your player will jump. Replace the # with the desired height. (default = 64)

activate = Activates the last door you clicked on in the console that is locked but needed to be opened from another place. (doors that unlock doesn't work on)

player.removeitem <ObjectID> "XXX" = Removes "XXX" number of items from your inventory of <ObjectID> type. Useful for removing quest flagged items

Removeallitems = Remove all the Weapons and Cloths from Selected NPC (inc kids!)

TWF = toggle wirefram mode on/off

GetPos X = view selected targets x coordinate (you can also use Y and Z with this function; click an object while in the console to select it)

SetPos X = set selected targets x coordinate (you can also use Y and Z with this function; click an object while in the console to select it)

showinventory = shows all items and their id's, of the selected target, in the console (click an object while in the console to select it)

EquipItem <item_id> = if the item_id exists in the selected target's inventory, it will be equipped

UnEquipItem <item_id> = if the item_id exists in the selected target's inventory, it will be unequipped

agerace # = Ages the targetted character with 1, and de-ages them with -1

player.agerace # = Ages yourself with 1, and de-ages you with -1

setgs fMoveRunMult # = Changes run speed. Replace the # with the desired speed. (default = 4)

SetBarterGold [amount] = Sets how much an NPC has to trade with

coc [Cell ID] = Center on cell. Teleports you to the cell you specify.

cam = Closes all open menus

GetAVInfo [Actor Value] = Gets info on the selected targers value (such as getavinfo luck)

disableallmines = Disables all mines allowing you to pick them up, without them blowing up.

tcai = Toggles ONLY combat AI on/off. AI will still be active, but enemies will not attack.

tai = Toggles AI processing on/off. Freezes the AI

QQQ = Quits the game fast with no promps

save [name] = Saves your game with a custom save name.

load [name] = Loads a saved game.

PRID [name] = Selects an object. Useful for selecting yourself in first person view (use 'PRID player").

setactorfullname "Firstname Lastname" (Use the quotes if the name has spaces) = Sets the name of the selected NPC. Use "player.setactorfull name" to change your

character's name. Last name (and any further spaces) optional.

pcb = Purge cell buffer, which frees up memory if you have lots of cells loaded, increasing performance.

tsb [number] = Allows you to add blood to your screen. Higher numbers make more blood spots. 0 = none.

fov [1-180] = Allows you to change your field of view (by angle)

Player.MatchFaceGeometry # = Matches the geometry of another NPCs face

setscale # = Changes size of any targeted object/NPC. Replace # with a number between -10 and 10. Default size is 1.

coc megatoncommonhouse = Warp Back

coc testqaitems = Warp to Room with All Items

player.moveto # = Moves you to the specified NPC.

player.setav damageresist ## = Set the percentage of physical (Gunshot or melee) damage absorbed by your player. (Note, input desired percentage in place of ## [0-100])

player.setav critchance ## = Set the percent chance to score a critical hit when inflicting damage. (Note, input desired percentage in place of ## [0-100])

player.setav radresist ## = Set the percentage of radiation absorbed by your player. (Note, input desired percentage in place of ## [0-100])

player.setav fireresist ## = Set the percentage of fire damage absorbed by your player. (Note, input desired percentage in place of ## [0-100])

player.setav poisonresist ## = Set the percentage of poison damage absorbed by your player. (Note, input desired percentage in place of ## [0-100])

player.setav meleedamage ## = Set the melee damage inflicted by your character. (Note, other variables will affect your final damage output.) (Insert desired

damage in place of ##)

player.setav unarmeddamage ## = Set the unarmed damage inflicted by your character. (Other variables will affect your final damage output.) (Insert desired

damage in place of ##)

exit vats = roll credits/end gameplay

Setownership = Gives player ownership of selected item

Resethealth = Select player, or NPC and acts as a full heal

player.placeatme = Allows you to spawn any NPC next to you.

player.modav health # = Permanently modifies players max hp

tmg = View some polygons and boxes of collisions.

addachievement xx = Gives achievement with the number you put in(1-53) ex. addachievement 23

SetGS fPickPocketMaxChance 100 = This code breaks the hard-coded 85% pick pocket success chance

SetGS fPickPocketActorSkillMult 100 = Multiplies Pick pocket skill by 100

Player.AddItem 2937e 500 = Ammo for Instant-Kill Magnum

Player.AddItem 50f92 1,100 = Secret Weapon: Instant-Kill Magnum

SetGS fVATSDistanceFactor 0.0001 = Makes V.A.T.S incredibly perfect when it comes to aiming.

SetGS fLockSkillBase 100 = Sets the base force for lock breaking to 100% so that you can open any lock by forcing it.

player.srm = Free repair up to your repair level

Player.SetWeaponHealthPerc 100 = Restores equiped weapon to 100%

setgs fmovesneakmult * = Speed up SNEAK MODE * = speed times this number

Tuesday, July 7, 2015

Cara mengatasi CRASH DAN Langkah MOD ORDER pada Game Fallout 3


Cara mengatasi CRASH DAN Langkah MOD ORDER pada Game Fallout 3
Berikut admin akan menjelaskan tutorialnya, yang ada di beberapa forum game fallout

1. .ESM dan .ESP, sejenis apa itu? mungkin banyak orang yang bertanya
ESM itu masternya, sedangkan ESP itu adalah bawahannya.Oke dari situ kita bisa tahu mana dahulukan ESM apapun isinya dalamnya lalu ESP.

Analoginya
ESM = fallout3.esm = Untuk Moira, kasih topi coklat
ESP = (Contoh )topibiru.esp = buat Moira, lalu topi biru dan mengganti topi Moira yang berwarna coklat

Jika analoginya kebalik, esp tidak akan bisa mengenali topi biru, karena yang memakai topinya saja tidak ada

2. Tool yang dibutuhkan
A. FOMM << cukup ini, tidak perlu FOSE
B. FO3Edit << Most Powerful Tool After GECK

========================================================================
Tutorila langkah - langkah untuk instalnya

1. Dalam FOMM terbaru, secara otomatis, .esm akan pasti didahulukan, lalu baru .esp. Dan juga dia juga sudah baik dalam menyusun.

Mod Order List paling stabil:

[X] Fallout3.esm
[X] Anchorage.esm
[X] ThePitt.esm
[X] BrokenSteel.esm
[X] PointLookout.esm
[X] Zeta.esm
[X] CRAFT.esm
[X] CALIBR.esm
[X] FOOK2 - Main.esm
[X] FOOK2 - [WANK] World And Neighbourhood Kit.esm
[X] FOOK2 - [DIK] DLC Improvement Kit.esm
[X] FO3 Wanderers Edition - Main File.esm
[X] Mart's Mutant Mod.esm
[X] Project Beauty.esm
[X] LingsFinerThings.esm
[X] EVE.esm
[X] Apocalypse Armory.esm
[X] xCALIBR.esm
[X] xCALIBRuniverse.esm
[X] Enhanced Weather - Rain and Snow.esm
[X] Xepha's Dynamic Weather.esm
[X] EnclaveCommander-OA-Pitt-Steel.esm
[X] DCInteriors_ComboEdition.esm
[X] Sharing and Caring Companions.esm
[X] RRCompanionVault.esm
[X] RR5MoreMales.esm
[X] RR5MoreFemales.esm
[X] RRGuards.esm
[X] WeaponModKits.esp
[X] WeaponModKits - FWE Master Release.esp
[X] WeaponModKits - OperationAnchorage.esp
[X] WeaponModKits - ThePitt.esp
[X] WeaponModKits - BrokenSteel.esp
[X] WeaponModKits - PointLookout.esp
[X] WeaponModKits - Zeta.esp
[X] FOOK2 - Main.esp
[X] FOOK2 - [DIK] DLC Improvement Kit.esp
[X] FOOK2 - Mothership Zeta.esp
[X] MyFOOK2 - No Rape Victims.esp
[X] MyFOOK2 - Black & White Tranquility Lane.esp
[X] FO3 Wanderers Edition - Main File.esp
[X] FO3 Wanderers Edition - DLC Anchorage.esp
[X] FO3 Wanderers Edition - DLC The Pitt.esp
[X] FO3 Wanderers Edition - DLC Broken Steel.esp
[X] FO3 Wanderers Edition - DLC Point Lookout.esp
[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp
[X] FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp
[X] FO3 Wanderers Edition - Alternate Travel.esp
[X] FO3 Wanderers Edition - Project Beauty.esp
[X] FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp
[X] Mart's Mutant Mod.esp
[X] Mart's Mutant Mod - DLC Anchorage.esp
[X] Mart's Mutant Mod - DLC The Pitt.esp
[X] Mart's Mutant Mod - DLC Broken Steel.esp
[X] Mart's Mutant Mod - DLC Point Lookout.esp
[X] Mart's Mutant Mod - DLC Zeta.esp
[X] Mart's Mutant Mod - Master Menu Module.esp
[X] Mart's Mutant Mod - Project Beauty.esp
[X] Mart's Mutant Mod - FOOK2.esp
[X] Mart's Mutant Mod - FOOK2 - DIK.esp
[X] Mart's Mutant Mod - FWE Master Release.esp
[X] Mart's Mutant Mod - FWE Master Release + DLCs.esp
[X] Mart's Mutant Mod - FWE Master Release + Project Beauty.esp
[X] Project Beauty- Broken Steel.esp
[X] Project Beauty- Point Lookout.esp
[X] LingsFinerThings.esp
[X] EVE.esp
[X] EVE Operation Anchorage.esp
[X] Apocalypse Armory - CALIBR.esp
[X] Apocalypse Armory - xCALIBR.esp
[X] Apocalypse Armory - DLC Enhancements.esp
[X] Apocalypse Armory - Optional Historical Names.esp
[X] xCALIBRuniverse.esp
[X] RRNoClothesRemoved.esp
[X] RRWastelandPosters.esp
[X] RR_Refurbished.esp
[X] RR Companions 200 Follow Distance.esp
[X] UPP - Pack 1.esp
[X] UPP - Pack 2.esp
[X] Dree Perks.esp
[X] Dree Perks Anchorage.esp
[X] Dree Perks Pitts.esp
[X] Dree Perks Broken Steel.esp
[X] Dree Perks Point Lookout.esp
[X] Dree Perks Mothership Zeta.esp
[X] Dree Perks Requested by Fans .esp
[X] WastelandMastery.esp
[X] MTC Wasteland Travellers.esp
[X] MTC Wasteland Travellers (Optional)- Crowded Cities.esp
[X] Better Caravans.esp
[X] Crowded Cities.esp
[X] SteelWPatrolV_1.esp
[X] BOS Rivet City outside.esp
[X] S.T.A.L.K.E.R. MOD.esp
[X] FieldJackets.esp
[X] nightvisiongogglesft.esp
[X] sunglassescollection.esp
[X] BBBackpacks-v1-1.esp
[X] Backpacks - SedPL.esp
[X] Colossus Hvy Armor.esp
[X] CamoCombatArmorRedux_V3.esp
[X] Outcast DX.esp
[X] Megaton House and Theme Overhaul.esp
[X] Canterbury Commons Interiors Embiggened.esp
[X] Tenpenny Suite.esp
[X] Enhanced Weather - Rain and Snow in Fallout.esp
[X] Enhanced Weather - Radioactive Rain and Snow Plugin.esp
[X] Enhanced Weather - Weather Sounds in Interiors.esp
[X] Enhanced Weather - Sneak Bonus during Storms.esp
[X] Enhanced Weather - REBOOT.esp
[X] Xepha's Dynamic Weather - Main.esp
[X] Xepha's Dynamic Weather - Anchorage.esp
[X] Xepha's Dynamic Weather - The Pitt.esp
[X] Xepha's Dynamic Weather - Broken Steel.esp
[X] Xepha's Dynamic Weather - Point Lookout.esp
[X] Xepha's Dynamic Weather - Rain.esp
[X] Xepha's Dynamic Weather - Sandstorm.esp
[X] Fellout-Full.esp
[X] Fellout-Anchorage.esp
[X] Fellout-BrokenSteel.esp
[X] Fellout-PointLookout.esp
[X] Fellout-Zeta.esp
[X] URWL.esp
[X] GalaxyNewsRadio20[M].esp
[X] GalaxyNewsRadio40[M].esp
[X] GalaxyNewsRadio60[M].esp
[X] GalaxyNewsRadio80[M].esp
[X] GalaxyNewsRadio100[M].esp
[X] FollowersHire.esp
[X] Better Companions Ess.esp
[X] NPC Height Randomizer.esp
[X] CombatEnhanced.esp
[X] Responsive Kill Reactions.esp
[X] Realistic Death Physics.esp
[X] Fellout-pipboylight.esp
[X] ACE2-0.esp
[X] MaxLevelWorkaround-BS.esp
[X] DarNifiedUIF3.esp
[X] MergedPtc.esp

Konsep = fallout3.esm, FOOK2.esm, dan MMM.esm mempunyai entri supermutant bernama supermutant brute, namun di FWE.esm, bernama supermutant Machine gunner. Siapa yang diambil?? jawabnya si FWE, karena dia mod terakhir yang di load.
YAng terpenting intinya adalah , mod yang paling atas akan di replace oleh yang bawah dan selanjutnya, oleh karena ini dalam hal ini, FOOK admin dahuluin dan FWE terakhir sebagai "penyempurna" mod yang ada, lalu mulai ke mengganti senapan, admin gunakan Apocalpyse dahulu lalu Book Of Earache.

Yang saat ini belum bisa dibetulkan ialah soal permasalahan senjata yang sama, namun berbeda, bro
Pernah saat explore, admin ketemu raider menggunakan Lewis machine gunner, admin ambil. Lalu 1 minggu lagi admin balik kesitu, ada lagi, namun ketemu machine gunner yang sama, dengan damage yang beda.

Kejadian terjadi karena, saat admin liat di fo3edit, FWe juga punya senjata lewis, namun di Apocaplyse juga ada.

Tidak membuat  error, hanya saja membuat bingung saja.

2. Setelah meng-order mod-nya, dan yakin, barulah kita gunakan FO3edit. Tool ini bukan hanya melihat siapa saja yang error, tapi membuat patch untuk mod kita sehingga yang sama entrinya.

masuk dalam FO3edit, lalu akan muncul load order yang kita buat di FOMM. Baik, lalu dia bakal proses.
Saat sudah selesai, ada dua kotak, kiri dan kanan. Klik kiri di kotak kiri, tepatnya di fallout3.esm, dan cari namanya Create Merged Patch.

Selesai, dia nanti bakal di paling bawah, dalam hal ini bisa diliat diatas, saya namakan dengan MergedPtc.esp.

Gunanya untuk apa?? mengabungkan yang beda dengan yang punya form id dan atribut dsb yang sama, dengan cara memilih mod terkahir

saat sudah, tutup fo3edit dan save filenya

lalu dalam fomm, bakal ada esp baru yang kita bikin paling bawah
Jangan Lupa, copy FO3Edit jadi 3 buah ( FO3Edit, Fo3Edit (1) FO3Edit (2) )

3. Langkah terpenting, FO3edit (1) rename jadi FO3MasterUpdate ( besar kecil berpengaruh juga )

Untuk apa?? ini adalah untuk membuat .esp "dipaksa" menjadi fake .esm supaya lebih cepat dalam loading game.

Sekali lagi, PASTIKAN merged patch dari langkah- langkah tadi sudah di centang dalam FOMM.

Sudah, klik 2 kali ( aktifkan ) di MasterUpdate, lalu dia akan memproses semua, proses lama seperti saat bikin mergedpatch.

Sudah, jika benar semua, di tulisan paling bawah, akan muncul tulisan "All Done"

=======================================================================

Voila, buka lagi FOMM, dan semuanya akan menjadi hitam
enjoy main mod tanpa masalah ( meski terkadang ada saja, akan tetapi tidak separah dulu  )

satu lagi, jika ingin install mod baru, pastikan FO3Edit (2) rename jadi FO3MasterRestore. Lalu bakal jadi biasa lagi, lalu ulang lagi proses ini dari awal

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